Author Archives: Inzen

After hiatus… L5R is returning

FFG L5R is approaching… the reviews have been kind of interesting so far. And I think that most AEG L5R players are keeping an eye on it simply coz they love the game.. .and being LCG, it would be cheaper on a player’s wallet.. which is a major point these days. So far we have seen some basic cards and somewhat preview of the crane and lion… just have to wait for the rest. Expected to have a release of sorts at Gencon. We will get more reviews then I suppose.

I’ll probably grab 3x core (For complete playset), but anymore will depend on the playerbase locally. More people means I can get invested in to the game while if less players… well… I’ll just keep the 3x core for nostalgia’s sake. Check out the current preview at L5R at FB, or go to FFG website for more details.

On a sidenote… these are the ccg/lcg games I play on daily basis.

Shadowverse – Daily login for rewards and buy a pack for the every 100g. (Time spent is 5 minutes at most)
Hearthstone – Complete the dailies. Get more gold and buy latest expansion. Dust the spares (Depends on nature quest, between 15 to 30 minutes, if the quest is too annoying, i will reroll or try again tomorrow to reroll. )
Mabinogi – Login for gem reward.. buy packs. fight a friend to get more gems for quest. (I spend more time here to get gems.. so 30 to an hour a day)

So looking at it, it seems I’m less of player these days.. but more to looking forward to crack packs only. For free!

I know Gwent beta is out… but I’m just too lazy to play it on a pc and would rather just wait for the mobile version.

I should start to try to get HearthStone to top spot legend one of these days…

Finally some MSG legendaries…. 

I have opened 30 packs so far. Plus the six packs from quest given from gadgetzan bonus. Opened an Ava from the first and was dry for the next 35 packs… 

Until yesterday. Then again this morning another legendary from one more pack….nice.. Although sucky legendary.

Don Hancho…. 

Madam Goya…..

Specific legend looks like. Looks like my Kazakhs needs to be crafted 

But looks like dry run for another 35-40 packs….. I think I will just craft the important missing legendary… 

Jaded HS Player… I mean Druid

Post Gadgetzan release, you can see that top tier decks shaping up. Currently at the top tier, seems to be:
Tier 1 – Pirate Warrior (Kaizoku), Aggro Shaman with Weapons.
Tier 2 – Renolock, Dragon Priest, Dragon Warrior, Reno lock/mage, Jade Shaman
There are other decent decks at the other range, but these decks seems to be top tier. I’m still missing a few of the good rares for the top tier… like Kazakus & Kun… heck I dont have Aviana to build that particular deck… Pirate deck I’m only missing a few cards.. Patches being one of them…

But somehow, I stubbornly decided to stick to Jade Druid. It didnt do too well frankly, not bad.. but fail to push me over to rank 10 and above. It’s lacking speed… when you compare with the tier 1 and the annoyingness of Reno decks in terms of long term heal.

I love the druid deck though.. highest jade minion was 16/16. The deck i would say midgame to late game is solid… although a bit lacking on the taunt… which is one of the issue and i think the current rush aggro decks are simply damn fast.

Oh well, I still have fun with the deck, so i play casual more often nowadays compared to ranked. Looks like arena is the best bet until the rotation crops up in April.

Until then, just grind the dailies for the packs. I still dont have a complete playset of cards for any expansions…. thankfully managed to get all common and rares complete playset so far…. so its the epic and legendaries that’s lacking.

Till then.

Tavern Brawl – ‘Idols of Azeroth’ – (21 July 2016)

Ever draw a spell when you really needed a minion? Never again! Your deck will be 30 Raven Idols, so you’ll be able to discover whatever you need!

* Wild Format

* Mana starts at 1

* Deck is full 30 cards of a copy of Raven Idol


Rewards : Tavern’s Brawl first win a Classics pack as reward!



Personal Findings based on own games

* The games are slow. Seriously. Takes even the quickest games at least 10 minutes. This is due mainly to cast and idol, choose a spell or minion, and spend a bit time to decide which spell/minion out of the 3 cards. So the games drag. Really.

* What you get is of course random, but you may interchange with getting what spell/minion you want. So there is a strategy of what you want and need, but all else fails, getting minions tends to be better in most cases…unless you’re mage and your spells are all the lovely burnination spells… then yes.. spell all the way.

* I always go for spell and minion alternatively in the beginning, and taper off to more minions unless you get some solid cards… then get more spells.

* Due to the lengthy games of the brawl, I decide to tap out of the brawl. While an interesting concept, the pace is slow due to the decision making.


All in all another random tavern brawl as always…


HS Tavern Brawl – ‘Servant of Yogg-Savon’ Tryouts – (14 July 2016)


Tavern Brawl – ‘Servant of Yogg-Savon’ Tryouts – (14 July 2016)

 Help Yogg-Savon find a servant! Your deck is full of wannabes who cast a random spell at a random target when played.


* Wild Format

* Mana starts at 1

* Deck is given randomly, only choice is starting hero

* Every time you play a minion, after all the battlecry triggers are done, a random spell will be cast. The target for that spell will be randomised.


Personal Findings based on own games


* Aggro ability hero is recommended to keep damage in due to the randomness. Mage / Druid / Rogue / Hunter

* Spell is super random. I’ve had victory taken away when the random spell was an damage to all spell.

* Due to the random possibility of spell, better to attack with minion first before playing any minion. Your minion might die before attacking, thus wasted oppourtunity.

* I do get a certain fixed random quite frequent. The shadowform spell on my druid is just too often.

* Being RNG, some opponent seems to be fairly lucky in their random spell always targeting the enemy. And when RNG does not go your way, every damn damage spell hits your own guys not theirs… FML.

* Sidenote, my local telco provided is doing some upgrade to their network or something.. when your get interrupted every other second, the brawl play gets very tiring quickly.


All in all another random tavern brawl as always…

HS – Tavern Brawl – Clockwork Card Dealer (7th July 2016)

Tavern Brawl – Clockwork Card Dealer  (7th July 2016)

Tinkertown gnomes are testing their prototype card-bot: Optimotron! The card you draw on turn 1 will be a 1-cost card, if you have one. On turn 2, a 2-cost card…….


* Wild Format
* Mana starts at 1

* Make your own deck from own cardpool

* Every draw step, deck will draw a card with same mana cost as current mana crystal pool. If there’s no such exact drop, then a card will be randomly drawn.

Personal Findings based on own games

* Paladin leads the pack with good combination. A well timed Steward of Darkshire + Stand Against Darkness & Drop Stormwind Champion usually drops the opponent in most cases
* A few good combos out there, but i lost interest after winning a pack as I dont have many Wild format cards so my interest dwindles.

But the winning pack i cracked? Win for me. 

All in all another random tavern brawl as always…

HS – Tavern Brawl Shiftcon (30th June 2016)

Tavern Brawl – Shiftcon (30th June 2016)

Swap stories with fellow shifters at the tavern’s Shift Convention! Choose a class. We’ll fill your deck with Shifters and spells!


  • Wild format
  • Starts with 3 mana
  • Choose one class, they will add 5-10 (estimate) your class random spells to your deck and the rest filled with Shifter Zerus


Personal Findings based on own games

  • Found many good combos to play next turn, only to realise that combo no longer there as Shifter Zerus changed to another dude.
  • There was a game where I pull off 3 Kel’thuzad. Needless to say that opponent got very annoyed and conceded.
  • Spell “Mindgames” is useless as the only minion in opponent deck is a Zerus. So you copy from his deck and put into battlefield… For 4 mana get a 1/1…. urgh.
  • Giant Sand Worm is the bomb. When opponent have minions with low attack, you generally can clear board on that turn.
  • RNG can really screw you over, had a match where opponent get bombs and i get small normal common minions. FML.
  • Any effect that refer to higher cost minion in deck versus the opponent will fail as both will be Zerus. Unless they pull their class card.
  • It’s good to hear Leeroy Jenkins battlecry again. J
  • If you’re a mage and you got Acidmaw, more power to you.
  • Most people play this and quit, but I just take the opportunity to raise up my son’s account level to all class level 10.
  • Plus side, every 3 wins is 10 gold coins…. No loss there..

All in all another random tavern brawl as always…

Doomed Town and a Game of Hearthrones.

It’s been months (definitely felt like years) since my last update. The reason I returned for today was the news that Doomtown Reloaded is being cut loose.

Seriously AEG? That’s the second game in recent they abandoned. I understand that people have been saying that AEG is moving away from card games and moving in another direction as a board games business. Well, I wont begrudge their business decision I suppose, but I hardly play much board game, so adios AEG and good luck on your new venture.

I will probably catch up on all the Doomtown reloaded I missed since Dec 2015, but shouldnt be too many and with the game closure, I probably can get it cheaper. Just going to complete the collection and shove it to one corner of the room for memories of the good times…. Unlike most of my L5R cards which I have donated to Jigoku.

If you have been following Game of Thrones tv series, you know that the latest season is some good stuff going on. It’s uncharted territory, since the books have not been released yet… So they can tangent all they want. Makes you wonder how canon the series is compared to the novel once it releases…….. if it ever gets released……..eventually…… maybe….

On the LCG front, we had a store championship for AGOT last month. I couldnt make it to the second day, so i just showed up to have a few games for the fun. Letting my opponent win since I might as well push them up.

AGOT meta right now is of course, heavier on Stark and Lannisters dominance. But having said that, the local store championship actually had each faction on the top 8. So while the game is leaning to a few faction for strength, the rest are not exactly kicked to the ground. They can hold their own of sorts. Of course, being a Loyal to Baratheon and Night Watch, I had to go with Baratheon for more consistency… Night Watch can do decent, but that plot First Snow really throws a curveball. Hard to recover from that when the Lanni pulls it off and comes swinging with triumvirate, Tyrion / Tywin / Mountain. I hope that the dominance does not last as long but we will see.

Time is usually an issue for me to go card gaming these days. There’s always things to be done and the kids are growing so fast. Due to needed cardboard crack… and mtgo being on a windows based pc making it unaccessible for me. I use linux mint and ipad for most of my daily stuff. So I returned to Hearthstone on the ipad.

Thanks to the new rotation of standard, (which is base set, classic and last 2 years of expansion). This makes the sets to chase are smaller and blizzard being smart by giving 13 packs for free of the new expansion…Whispers of the old gods… released April 26th…. so yeah…. i mean what card game addict can resist free packs?

I got back in with Hearthstone… and yeah, being able to pick up games anytime and anywhere is damn good. This is because they were being smart by making the game playable on Mac / Windows PC / Ios / Android devices…. what games runs on most of the major platforms?? Almost none i tell you. All they need is to migrate to Xbox & PS4, and their infiltration would be complete.

So the game being mostly pvp centric…… I noticed that even with mostly base cards alone, you can stand a fighting chance somewhat… You wont be winning consistently, but you wont lose all games either.

So tips for mostly casual players? Get all your characters to level 10 to open up all the base cards. Then raise a character to level 20 to access tavern brawl.

To get most value out of the game, you probably need to go to arena, paying 150g. Arena is where you get to draft by cards to fill your 30 card deck, (the cards are not from your collection, so you can get anything). Once drafted, you play the game against an opponent. If you lose 3 games, you are out. … the more you win, the more you gain.

If you get 0-3. You still get a pack and 25g. So your loss is 25g.
If you get 3-3, you get a pack, 50g, so you just pay for a pack essentially.
At 7-3, you get a pack, a random card or two and 166g. So this is where you profit, so you fully regain your entry fee and get a pack.
If you get max 12-3, you get packs, more cards and 350g.

That’s for the arena… but if you’re not, like my son. You just need to do these instead:

1) Daily quest – get gold.
2) Play ranked games. Every 3 wins get 10g.
3) Tavern Brawl. Win once a week to get a pack.

So with this, you can get by slowly with packs. It will take a while, but any cards you dont need you can always disenchant into dust and craft cards you actually need. More on that later.

That’s all from me for now…


AGOT instead of L5R for 2016

We had a winter tournament last few weeks and I went in with my Bara/Night watch wall deck… and didnt get to top 3…


But to be fair, there was no top cut and my swiss results was 3-1. I loss to player who got third where he lost to 2nd and 2nd to 1st. I hate swiss that has no top cut, but that is life. i guess.


The field was heavier Lannister, out of around 12 players, there was 2 greyjoy, 3 baratheon, 5 Lannister and 2 Targaryen. The other Bara got 1st place.


So far, the game AGOT 2.0 has the usual complexity of playing l5r, but minimal of its baggages or rare hunt being an lcg instead of ccg. Rules timing seems a bit more consistent compared to AEG L5R back then, but then again, the problem with l5r has always been the wording of the card’s abilities that conflicts with the game’s timing. As card text usually superseed game’s rules, that create nastiness.


I didn’t exactly print my decklist, so i will provide my decklist based on another user on His deck is similar to mine, and i think his is more efficicent. There were a few cards in my deck that I keep wondering if i should have replaced with something else. It probably contributed to my loss in round 2 with that Lanni dude.


A fun game for now, you guys should give it a try while waiting for l5r to be rebranded. Assuming you guys are l5r players…


2016 and L5R in FFG

We are now in 2016. By reckoning, still a year and a half more to L5R LCG by FFG. That’s a long way to go and I’m sure we will start getting teaser previews in Jan 2017 in line of the estimated Gencon unveiling. This also means that the actual release production will be by Christmas 2017 or later half of 2018 to get into mass public’s hands.
Only time will tell whether this will significantly change L5r as we know it or will it remain dead… everywhere… we will wait and see i suppose.


The old group locally has split up. A few went to MTG, a few to console/PC gaming… dota mostly and the rest disappear to do their own thing.


Almost all of them gave a tentative comeback only and only if l5r come back hopefully better. While the promise of LCG format makes it cheaper to go in overall compared to the cracking packs of CCG format, a lot of players are weary of FFG LCG format mainly due to the distribution methods via local company… who is notorious in handling the prize support kits. Among the complaints has been getting an expansion 2-3 months later coz he decides to pool 2 expansions per shipment. Prize kits came in late and tampered (some of the prizes are missing) and few more infamous deeds…..


That is the reason that FFG products are having difficulty to grow here. I’ve always favoured AEG prize support, which was very helpful in supporting local communities to grow more players and also WotC prize support for MTG. But FFG prize support… urghh.. is bad really….
A tourney kit of 8 players which only rewards the top player, I find it hard at times to get players to play since they know that by paying, they are getting only participation prize random full bleed card they already have and might not like..(Curse of any LCG, everyone already have the card). unlike WotC/AEG who encourages top 3 prize and 1 lucky draw prize to encourage people to play regardless of winning chances since you might very be that lucky draw winner. With this, even new players are encouraged to play since you stand a chance. But with FFG, only if you have high shot at winning would you be willing to participate, otherwise, why bother to pay and lose as a surety?


This is something that FFG needs to buck up or they will lose out the more casual group in the long run.


I have gotten my hands on Game of Thrones 2.0 LCG. So far the game is much more streamlined compared to the horrors of 1.0. As I have a void of 2 years of L5R to come, I suppose i will throw my lot at this game and see how it goes.
Ours is the Fury!